• Sydney 360 Guide

    360 Video Travel Guide · 2020

  • Sotto Voce

    Acoustic Health Monitoring System · 2019

  • Qantas Super

    VR Game Show Experience · 2018

  • ROBORIDER

    Robot Arm VR Ride Experience · 2018

  • CHALK Preschool

    VR Marketing Experience · 2017

  • UNSW Flipped Classroom

    VR Marketing Experience · 2015

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • THINK Education

    VR Training Prototype · 2015

  • Sydney 360 Guide

    360 Video Travel Guide · 2020

  • Qantas Super

    VR Game Show Experience · 2018

  • Sotto Voce

    Acoustic Health Monitoring System · 2019

  • ROBORIDER

    Robot Arm VR Ride Experience · 2018

  • CHALK Preschool

    VR Marketing Experience · 2017

  • UNSW Flipped Classroom

    VR Marketing Experience · 2015

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • Sydney 360 Guide

    360 Video Travel Guide · 2020

  • Qantas Super

    VR Game Show Experience · 2018

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • Qantas Super

    VR Game Show Experience · 2018

  • Qantas Super

    VR Game Show Experience · 2018

  • Qantas Super

    VR Game Show Experience · 2018

  • CHALK Preschool

    VR Marketing Experience · 2017

  • CHALK Preschool

    VR Marketing Experience · 2017

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • CHALK Preschool

    VR Marketing Experience · 2017

  • UNSW Flipped Classroom

    VR Marketing Experience · 2015

  • UNSW Flipped Classroom

    VR Marketing Experience · 2015

  • UNSW Flipped Classroom

    VR Marketing Experience · 2015

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • THINK Education

    VR Training Prototype · 2015

  • THINK Education

    VR Training Prototype · 2015

  • THINK Education

    VR Training Prototype · 2015

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • Sotto Voce

    Acoustic Health Monitoring System · 2019

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • Sydney 360 Guide

    360 Video Travel Guide · 2020

  • THINK Education

    VR Training Prototype · 2015

  • CHALK Preschool

    VR Marketing Experience · 2017

  • THINK Education

    VR Training Prototype · 2015

  • THINK Education

    VR Training Prototype · 2015

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • ROBORIDER

    Robot Arm VR Ride Experience · 2018

  • Motion Edge Academy

    Motion Captured Sports Training Apps · 2015

  • Qantas Super

    VR Game Show Experience · 2018

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • ROBORIDER

    Robot Arm VR Ride Experience · 2018

  • THINK Education

    VR Training Prototype · 2015

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • ROBORIDER

    Robot Arm VR Ride Experience · 2018

  • Sotto Voce

    Acoustic Health Monitoring System · 2019

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • KOUP KUSTOMS

    Unity Facebook App · 2015

  • THINK Education

    VR Training Prototype · 2015

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • Qantas Super

    VR Game Show Experience · 2018

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

  • PHASE FRAMES

    Vivid Festival Sydney · 2015

Our various archive pages showcase some of the fantastic projects we have worked on over the years.

We would like to extend a heartfelt thank you to our team and the creative partners we have worked with over the years: James Murchison, our amazing technical director; Bill Soper and Ria Narai, keeping our numbers in order; Glenn Fraser from Ninth Circle who was our visionary creative director; Tim Grant, our 3D artist extraordinaire; Daniel Corey from DangerKatt, a super talented writer; Luke Adlam, an outstanding software engineer; Jenn Christodoulou the wordsmith who managed our social media and marketing words;

Karl Jenner from Digital Realm who is the most talented and dedicated cinematographer and filmmaker we have had the pleasure of working with; Ondrej Koucky from Rapturous Media who is dedicated to, and super passionate about 360 cinematography; Ollie Bown from UNSW and Sam Ferguson from UTS, who have been so much fun and truly inspirational to work with; and finally, Robin Marshall from Robo Rider – we have not given up on the dream to finish the VR ride one day!

Sydney 360 Guide

360 Video Travel Guide · 2020

We love working with Rapturous Media on their 360 video projects. We undertook both the location sound recording and sound design, and when combined with the amazing 360 cinematography that Rapturous Media is so well known for, the vistas in and around Sydney harbour come to life. We visit some of the most iconic tourist destinations that Sydney has to offer, and the result is an immersive travel experience that’s nearly as good as being there!

Sydney 360 Guide

Sotto Voce

Acoustic Health Monitoring System · 2019

Monarc Media Labs was a wholly owned subsidiary whose multi-award-winning team created Sotto Voce, an acoustic health monitoring system that allows musicians to perform with confidence, knowing risks to hearing damage are understood and managed. Unfortunately, due to COVID, the product was never brought to market.

RETIRE RIGHT!

QANTAS Super · VR Game Show Experience · 2018

When the team from NestVR approached us to create a virtual reality experience for Qantas Superannuation, we considered it a definite challenge: VR and Super didn’t sound like a match made in digital heaven, but we put our minds to it and came up with the idea of a comedic, virtual game show scenario. Employing the comic talents of veteran performer Cam Knight, we drew our inspiration from a past favourite – digital pioneer Max Headroom – and set about creating a 3D dimensional world in our near future that hashed out – in humorous and visual terms – the speculative consequences of our financial planning. Qantas is very excited by the finished product, and it rolled out across their workplaces from February 2018.

ROBORIDER VR

Robot Arm VR Ride Experience · 2018

When we were introduced to the Roborider team we were thrilled to find kindred spirits. We began creating the world’s first 360 video ride recording system. Rapturous Media worked with us to prototype a system that is able to be placed inside any vehicle, and records 360 video, audio and accelerometer data. This data feeds into our Roborider playback system to allow the rider to be sitting in the driver’s seat, experiencing the thrill of some of the most exciting vehicles in the world!

CHALK Preschool – Newport Beach, CA

VR Marketing Experience · 2017

This freshly designed Chalk Preschool is a dynamic new educational development in Newport Beach. Transmedia invites you to take a tour of the property- before it has even been built! Available on desktop for both the Oculus Rift and HTC Vive, the Chalk Preschool is a fully immersive VR experience, encompassing the space in its entirety. Walk through the rooms as an adult and then, through clever innovation of our design team, as a child, to see things through their eyes. A Google Cardboard and web-friendly version of the experience is available at the Pano link below which provides a more light-weight and easily accessible version for those without high-end headsets.

Pano Tour

PHASE FRAMES

Vivid Festival Sydney · 2015

Phase Frames is inspired by the technology of 1920s celluloid film-making and the workings of a zoetrope. The zoetrope was one of several early animation devices that produced the illusion of motion by displaying a sequence of images on the inner surface of a spinning cylinder. Phase Frames invites the viewer to enter a circular installation of 18 monitors, each showing the same, synchronised image. As the viewer interacts with the installation, the images on the screens are sent into different phases of action. The interactive remix offered by the installation gives viewers a special insight into the nature of moving images and motion picture projection.

Video

FLIPPED CLASSROOM

VR Marketing Experience · 2015

Visit the UNSW Business School Flipped Classroom in a virtual reality tour and see the traditional classroom transformed. A flipped classroom offers rich experiential learning environment which facilitates hands on activities, simulations and personalised learning. The physical space of the lecture or tutorial is enhanced with state of the art technology, flexible furniture layout, mood lighting and bright colour into re-fitted classrooms. You’ll see lectures, read course content and truly understand a ”day in the life” of a student at UNSW Business School.

Video Teaser
360 Video Sampler

THINK EDUCATION

VR Training Prototype · 2015

THINK Education engaged us to develop a Medical VR Training Prototype to explore the possibilities for improving education of their students using cutting edge technology. The interactive experience allowed students to learn about anatomy with life sized peelable models in VR. Along with text and audio feedback, the prototype was used to facilitate research in to learning modalities at the THINK campus.

KOUP KUSTOMS

Unity Facebook App · 2015

The project was to create an interactive Facebook App for a Kia Australia competition with the aim of engaging car enthusiasts and car lovers with a fun and interactive activity customising Kia’s latest sports vehicle, with the goal of creating eye catching magazine covers as entries to the competition.

We were brought onto the Koup Kustoms project primarily for our Unity Engine expertise.  Having worked on several Unity based projects over the last five years, we were able to build an application that was easy to deploy via web browsers that had a very high graphical quality. We collaborated on site with We Are Social to leverage both team’s great skill sets to provide a superior product in the shortest possible development time.

Video

Motion Edge Academy

Motion Captured Sports Training Apps · 2015

Motion Edge Academy provides intuitive training solutions for a wide variety of sports and physical activities, using cutting-edge motion capture technology to transfer the knowledge, skill and movements of trained professionals straight to your screen.

Their professional coaches add step-by-step instructions as well as detailed tips and information, creating a unique and unrivalled training environment.

By using Motion Edge Academy apps you get the benefit of seeing how the professionals perform the essential moves, from basics right through to advanced manoeuvres. And you get to see it from any camera angle, at any speed, as many times as you like.

NEWS ARCHIVE

Here is an archive of news from Zenso, Transmedia Entertainment and our creative partners